![]() ![]() Team Shifty, an Australian indie developer working with tinyBuild, have pulled out all the stops when developing the intense action for Mr. Yes, you can totally be as badass as Jason Momoa’s Aquaman. To avoid this, you’re able to mix up the gameplay by equipping objects such as broomsticks, 2x4s, swords, explosives that can clamp onto enemies, and even tridents. Besides the whole shifting mechanic, you have other unique skills at your disposal like being in two spots at the same time and one-shot killing your opponents.īut don’t get too cocky kid, as your enemies can still overwhelm you by cornering you in death traps sprinkled throughout the game. Once that happens it’ll be game over man. To reach the end, you’ll need to teleport and brawl your way unrelenting enemies via the use of quick wits and even quicker reflexes. The premise of the game is a grand heist set across 18 different stages and 140 levels. Think 90s Hong Kong action mixed with Nightcrawler from the X-Men. Shifty is a master kung fu artist but also has the ability to shift through walls, bullets, people, and use some swift takedown maneuvers to deal with anything that gets in his way. Shifty is full of incredibly cool teleportation mechanics and thumping music. To be honest, I can't wait! Why am I excited for this fast-paced action game? Well, aside from it reminding me of the Hotline Miami series (which I cherish) Mr. Shifty is set to release on Thursday, April 13th for PC, Mac, Linux, and Nintendo Switch. Shifty is supposed to look when it isn’t running on a stuttering Switch, watch us play it below.Mr. I hope this post brings some context to what’s going on.” “Some things were said that shouldn't have been, and we didn’t do a good job with communicating here. “I'm just very sorry that the stress on everyone involved created this situation,” Nichiporchik wrote on the Nintendo Switch subreddit. ![]() ![]() He explained the cause of the problem - that when you take “a brand new platform with brand new development tools and a 3rd party engine,” you’re asking for trouble - and said that both TinyBuild and Team Shifty are now looking out for these slowdown issues to fix them in a patch. As the team continued to talk around the idea of patching the game, Nichiporchik promised otherwise. This led Alex Nichiporchik, CEO of the game’s publisher TinyBuild, to step in after an Ask Me Anything session on Reddit with Team Shifty failed to clear the air. Shifty’s frequent stutters was disappointing, the studio instead pointed them toward the more stable Windows PC version. Here’s the tweet that really stoked the flames for Nintendo Switch fans, There's always the Steam version )- Team Shifty April 11, 2017 “Compromise the experience by cutting stuff out or drop frames, we chose the latter.” “We’re also a very small team,” Team Shifty added. When a user replied that The Legend of Zelda: Breath of the Wild’s framerate has vastly improved since launch, the studio pinned the issue on the Unity Engine’s inconsistent performance on Nintendo Switch thus far. “We’re doing what we can,” Team Shifty wrote on Twitter. When Nintendo Switch owners reached out to developer Team Shifty about the issue, the studio’s response was flippant. The game’s unique physics are tied directly to its framerate, so any drops can have a serious effect on gameplay. Some of that slowdown is annoying but manageable sometimes, it can kill you. The video above shows how much the game slows down during some of its more intense fights. Players of the Nintendo Switch version are having trouble doing that, however, due to some severe framerate issues. Shifty is an action game all about clipping through walls with as much style and speed as possible. ![]()
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